Global+Learning+XPRIZE

The [|Global Learning Xprize] is promoting solutions and is prepared to put their money behind it. Nothing like some friendly coopetition with serious money behind it to get some action.

This is one of the best kept educational secrets on the planet. If you want to do something, do something useful. Promote the Global Learning Xprize. Or, even better, contribute time and energy to be part of the solution.


 * http://learning.xprize.org/
 * learning.xprize.org/sites/default/files/global-learning-xprize-street-team-kit-1-0.zip
 * https://twitter.com/xprize

2017.8 glx - android apps
 * Kasuku Reader Beta - originally developed for the Global Learning XPRIZE. In June, Learn Leap Fly was named as one of 11 semi-finalists in this grand challenge competition. Since then, we have been working not only to improve our solution, but to make Kasuku available to anyone with a mobile device.


 * Math, age 4-6 https://play.google.com/store/apps/details?id=com.eurotalk.maths_2


 * AutoCognita is an official Adult Literacy XPRIZE team. We created this app to help low-literate adults improve their lives by gaining basic skills in reading and numeracy. https://play.google.com/store/apps/details?id=com.autocognita.alxp&hl=en


 * School of Games is a free preschool game for your child (3-5 years). It has an endless learning experience of reading, writing, speaking, listening, building vocabulary and numbers. The child plays with number of friendly pets like dog, panda, penguin, monkey, lion, hen, bee, parrot, mouse and others. https://play.google.com/store/apps/details?id=com.theschoolofgames.tsog


 * EGRA (Early Grade Reading Assessment)
 * library http://www.motoli.com/


 * Global Learning XPRIZE glx k-3 - wagggs
 * e3 e4k * swenexted ewb
 * notice listen question - collaboration listening * self-assessment monitoring evaluation
 * bgc girls scouts bst club yoga pilates pickleball kayaking mdc moas eng4kids
 * 2017 summer july ME NB NS PE QC ON Cabot Trail Louisbourg Green Gables
 * online teaching / learning - teachers * blended


 * http://lectriclibrary.wikispaces.com/Family+time - tips for parents - more than just over see homework


 * http://lectriclibrary.wikispaces.com/MOAS+K-8 - docent notes
 * http://lectriclibrary.wikispaces.com/Girl+Guides+Girl+Scouts - Global Learning Communities and Leadership Development
 * iLearning - curiosity, discovery, self-directed learning, assessing own learning,
 * book, resources for teachers * integrating technology * SAMR


 * http://engineering4kids.wikispaces.com/e4k+now

=set track achieve reflect=
 * students take ownership of their learning and reflect on their learning journeys. Digital portfolios help **students set, track, and achieve their academic learning goals**. setting academic goals and reflecting on strengths and weaknesses. http://teacherrebootcamp.com/2017/08/03/digitalportfolios/


 * student goal templates for any age group https://www.google.ca/search?biw=1152&bih=672&tbm=isch&sa=1&q=student+goals+template&oq=student+goals+template&gs_l=psy-ab.3...0.0.0.21712.0.0.0.0.0.0.0.0..0.0....0...1..64.psy-ab..0.0.0.VXcAy7sj4Xg

=glx semifinalists=
 * MoToLi 4.0. Mother Tongue Literacy http://www.motoli.com/


 * Education Apps for All is changing that, with a field-tested solution called MoToLi 4.0. This open source app is customizable to any language with an alphabet, incorporating culturally conscious content. The team has documented success in three languages: Khmer, Swahili, and English. http://learning.xprize.org/teams/education-apps-all


 * baseline assessment and evaluated what letters they could read. The assessment tool we used was similar to EGRA (Early Grade Reading Assessment), which is commonly used in international development education projects.http://www.educationappsforall.com/blog/pilot-testing-at-head-start/


 * Globally, there are an estimated 124 million children and adolescents out of school, of which 34 million live in conflict-affected countries.1,100 million children and young people are affected by natural disasters every year and most of them face disruptions to their schooling. ... only 2% of all humanitarian aid was directed to education in 2014. http://www.educationappsforall.com/blog/education-in-emergencies-and-technology/

xprize Teams

 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/autocognita_team_badge.png?itok=SpLmK62H link="http://learning.xprize.org/teams/autocognita-0"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/cci_team_badge.png?itok=eDzl7SY- link="http://learning.xprize.org/teams/cci"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/chimple_team_badge_v2.png?itok=oV_MZR9W link="http://learning.xprize.org/teams/chimple"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/education_apps_for_all_team_badge.png?itok=ZnD91zZ0 link="http://learning.xprize.org/teams/education-apps-all"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/todo_kitkit_school_team_badge.png?itok=KI66rJJp link="http://learning.xprize.org/teams/kitkit-school"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/leap_to_know_team_badge.png?itok=GNVkNKkU link="http://learning.xprize.org/teams/leap-know"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/learn_leap_fly_team_badge.png?itok=GW2n86bZ link="http://learning.xprize.org/teams/learn-leap-fly"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/educativo_literacyapp_team_badge.png?itok=QcCHaP_y link="http://learning.xprize.org/teams/literacyapporg"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/onbillion_team_badge.png?itok=lzAx6oPn link="http://learning.xprize.org/teams/onebillion"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/robotutor_team_badge.png?itok=UdNnZNGT link="http://learning.xprize.org/teams/robotutor"]]
 * [[image:http://learning.xprize.org/sites/default/files/styles/original/public/teams/badges/school_of_games_team_badge.png?itok=phdxxyKh link="http://learning.xprize.org/teams/school-of-games"]]

2017.2.23 Does anyone have any information about the current status of the Global Learning Xprize? For an awesome project, it is relatively difficult to track progress and participation. With the massive interest in education by the US press and level of protests, how can we channel that energy toward "solutions" like IAEP and/or the Global Learning Xprize? How can these folks contribute to fixing "the problem"?


 * glxdev * k-3 * xprize teams