BYO...


 * iPads
 * BYO...
 * mobile

thinking about Burns iPads - rollout Jan 2015 to middle school - day use only, in middle school building only
 * planning, TechKids

Interesting - maybe get to try out sometime


 * email, transfer files, share, publish - alphacode, evernote "email"
 * club - play, share - image of gameboard, annotoate
 * sharing - evernote
 * #byotchat @srtalisa

tech stuff
 * [|10 Ways to Show Your iPad on a Projector Screen]
 * google mail name - anything after + ignored, use with alpha code to create separate "kids" accounts within class account

science / general
 * fotobabble, educations - screencasts
 * skitch, doddle buddy - annotate images
 * think, pair, share > edmodo
 * [|socrative] - quiz, practice, work checker, bell-ringer, exit slip - [|activities]
 * QR code scanner - links to outside reading, saves typing in complex web address
 * reading - textbooks, extra
 * listen to podcast - Science Friday
 * watch video - pause, replay > answer questions
 * quiz/assignment with short answers, multiple choice - Edmodo, Google doc form ? same as worksheet
 * photos, video, audio record - lab reports, observation
 * office365 - documents
 * [|device agnostic tools (DAT)] - FREE on all devices and offer free access with sufficient features to be useful without upgrading to a paid account.
 * bell ringer questions, exit slips, check for understanding "clicker" - [|Geddit]
 * record "answers" to prompts
 * create a video to teach a lesson
 * calculator / convert units
 * organization - homework, assignments, grades - missing work
 * vocabulary ? Quizlet
 * maps / location of features - faults, folds, where on earth...
 * publish to wiki, web - rather than transfer to teacher
 * animate - series of pictures
 * mindmap, brainstorming - visual relationships

how to
 * file transfer - pictures, text - [|Send Anywhere]
 * email from device with school email address
 * drawing, annotate pictures
 * [|remind] - teaching tips
 * evernote
 * edmodo - digital space, social, collaboration < socrative

resources
 * [|lesson ideas]
 * [|webinar] -
 * [|TeachersFirst] - resources, include suggestions for how to use in classroom
 * [|from BYOD webinar] - classroom activity > apps, dat
 * [|Volusia BYOT]

[|student byo plan] - Here is a sample plan template:
 * When at school or at home, I will use my cell phone appropriately for learning in following ways:
 * I will use my cell phone to:
 * The tool I will use is:
 * This will help me learn better because:
 * How will you know your plan is working?
 * Did your plan work? (To be completed at the end of a lesson or unit of study)

teaching
 * kids-techsperts - what they have, know, use, learn before rollout in class
 * one tool per year - k-symboloo, gr1-lino,
 * tech-it-out - 10 minutes to test drive
 * authentic teaching, innovation
 * buy-in, parents

Bring Your Own...
 * school rules, kids with devices ? 1/4 so each group has access to one
 * activities - web-based - google form to submit results > spreadsheet with whole class to compare
 * email, text > blog, tweet
 * create apps, forms

resources, activities
 * http://shellyterrell.com/2014/08/15/icebreakers/#more-6951

Why
 * kids have their own phones with them everywhere, all the time - take ownership, in pocket so less likely to be lost or misplaced
 * use the tools at hand in any capacity - there should not be a distinction between learning and the business of living - a pencil has uses beyond as a learning device and a TV has a place in education
 * tool for exploring the world - Those who cannot claim computers as their own tool for exploring the world never grasp the power of technology [|[1]]
 * learning is the free and open-source version of education. It's about individuals connecting to knowledge and pursuing their passions among peers and guides with fewer constraints--time, place, cash, or otherwise. [|[2]]
 * anywhere, anytime, maximize time on task - don't have to wait to learn or be in a particular location, no specific time
 * on-demand, powerful, controllable, connected, interactive, multimedia, multi-functional, kid-size

What
 * Questions that need to be asked (and addressed)
 * Shared experience, expertise, advice, requests, reference, resources
 * Wiki for collaboration
 * Forum for educators' exchanges

Good questions
 * What works? What doesn't?
 * What are some best practices that minimize start-up problems?
 * What are good "first" projects to gain experience?
 * There are going to be problems. What to expected and how to handle the "usual" ones?
 * Who are the stakeholders? School administration, IT department, teachers, students, parents (K-12), community? What are their concerns and requirements?

Network Considerations... > i.e. [|eduroam] accounts for all vs. individual institutional accounts > [|1 microcell] vs. tens/hundreds of routers
 * Schools as (community) Access points to the larger network (colleges, unis) vs. Schools as (institutional) Islands
 * Architecture = Direct access to inter-institutional "cloud" vs institutional client/server.
 * Who is the customer? Parents, teachers, students, local community, all citizens?
 * What services are required/shared (with other institutions)? Digital libraries, real time (Audio/video)stuff, virtual lab visits, co-production/collaboration tools?
 * Security and access go together. How many levels? For teachers, for students, for content/service providers, for techs, for wider community.

Learn more...
 * [|Are you ready for BYOD?] - primarily concerned with network infra-structure, administration, security and capacity
 * [|6 Steps for Increasing Student Access with BYOD] - Before students can bring their devices to either of the district’s two middle schools, they must attend a meeting with their parents. At the meeting, the tech team shares the history of the program, defines expectations and liabilities, shows students what they can do with the device, assists students in connecting to the wireless network and answers any questions they have. Parents leave the meeting with their concerns addressed, and everyone is on the same page. After turning in their permission forms, students receive a sticker for their devices that indicates they are “wireless-certified.”
 * [|10 Real-World BYOD Classrooms (And Whether It’s Worked Or Not)] - stories of schools that have tried out BYOD programs seem to be largely positive, allowing educators and students to embrace technology in learning regardless of the limited resources they may have at hand. ... Android devices are used the most, followed by iPods, iPhones, and iPads. One of the coolest aspects of the OHLSD program? The school also built a virtual desktop system which can be accessed through any device students or teachers bring into school. So far, the virtual desktop and the BYOD program has saved them $1.27 million.
 * [|OLPC in Peru] - this is relevant even though the kids aren't using their own devices. There are plenty of good lessons here. All the higher ed and North American schools are worried about their network security and in many cases this is a barrier that is not easily overcome. However, this stands in the way of much more important issues like teacher interest in using any of the technologies and applications and training for those who would consider having kids with their own devices turned on in the classroom.
 * [|BYOD Leadership Implications] - //Our school has embraced a Bring Your Own Technology/Device approach to enhancing the use of technology for our students and teachers. For the past two years we have had a soft or "organic" launch to this policy. For this coming fall, we officially launch our BYOD initiative. As we prepare for an anticipated surge in personal devices, there are some important details that needed to be addressed. I'll call them leadership implications.// ** specifically teach internet and digital citizenship - see school website for more resources
 * [|SAP They've Got the Devices, We've Got the Strategy]
 * [|Bring Your Own Devices Best Practices Guide]

Mobile classroom what completely new things might be afforded by mobile media for learning. [|[1]] Using cell phones responsibly for teaching and learning [2]
 * great ideas, step-wise refinement
 * roles and responsibilities - acceptable use policy AUP [|[3]]
 * surveys, usage agreements, family participation, community involvement
 * K-8 subjects
 * self-serve learning
 * assessment, evaluation, feedback
 * teachers are learners too
 * textbooks, functional equivalent

check this out
 * [] Teaching with iPads
 * [|Explain Everything] [|$2.99] - easy-to-use design tool that lets you annotate, animate, and narrate explanations and presentations. You can create dynamic interactive lessons, activities, assessments, and tutorials using Explain Everything's flexible and integrated design. Use Explain Everything as an interactive whiteboard using the iPad2

getting started and then...
 * information gathering - interest, objections > benefits, value
 * examples of use, apps, lessons - demonstrate value, learning experience, benefits, convenience
 * status - kids, school, parents - cellphone availability survey, agreements, rules - acceptable use policy [|[4]]
 * plan - pilot, phased intro, evaluation, feedback, revise, repeat
 * what completely new things might be afforded by mobile media for learning.

activities
 * Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. [|[5]]

outdoors, discovery, impromptu language learning STEM collaboration, communication textbook self-serve, personalized, informal learning teaching
 * math - geometric shapes - pictures, discussion
 * science - turtle - rate calculation, geolocation, distance, stopwatch
 * translation, vocabulary practice games
 * elements [|[6]]
 * portable, readily available, asynchronous, anywhere, anytime
 * electronic, portable
 * expand interest beyond textbook, assignments - what to do when I have completed all "the work"
 * multi modal - audio, video, text, images
 * construction - summarize, reformat, create, enhance
 * ownership, motivation
 * web access, search
 * reading
 * writing - journal, blog, storytelling
 * quiz
 * photo - photoblog, moblog
 * audio
 * video
 * recording grades
 * capturing whiteboard image
 * accepting assignments
 * tracking student behavior - time/date annotations, protected

something completely different
 * ?? couldn't do before

limitations
 * range of functionality
 * cost of service

apps, accessories Kids' suggestions
 * instagram - pictures
 * notes, text message
 * calculator

Teachers use
 * secret diary
 * camera
 * mapquest
 * text message
 * calculator - grading
 * ?? assignment document submission
 * edmodo - as mobile?

Reviewed, recommended, highlighted
 * [|Education App Evaluation Rubric]
 * storytelling with pictures, text,audio, video - [|Storyrobe]

Accessories
 * microscope

Look into... without fear of sharing with the wrong people. == [[|edit]] ==
 * Social Networks, Small and Smaller - On Path, FamilyLeaf and Pair, users can post information
 * funding * mini grants - iPads, accessory, take-home, service plans, audio hosting
 * audio recording, call-in

Learn more...
 * toward a school of one - personal learning
 * kids' generated lists
 * teachers' stories, teaching, supporting learning
 * gamification of learning
 * adminstrivia
 * special needs, adult learners

Digital learning devices survey
 * standard cellphone - voice only
 * voice, camera
 * voice, camera, text
 * Android
 * iPhone
 * other smartphone
 * iPod Touch
 * other iPod or MP3 player
 * Nintendo DS
 * Sony PSP

Resources
 * classroom tools
 * subject matter experts
 * Wikispaces wikis
 * reviews, reviewers