teach+engineering

stories examples * what it is * everywhere awareness include reference examples samr * expand explore * teach games technology activities support pln * ask what's the problem built environment questions use need * imagine what is similar what could be used * plan create prototype test * improve

2018.2.5 [|Inspiring Young People In STEM: Planning activities] National STEM Learning Centre

SAMR * Substitution Engineering is direct topic substitute with no further explanation, in reading math problems examples * Augmentation Engineering is direct topic substitute, point out and describe engineering involved * Modification Engineering allows for significant task redesign, encourage exploration research alternate deliverable product * Redefinition Engineering allows for creation of new task, previously inconceivable, start with engineering include core class skills lessons to support

wikiwducator course outline * collaborate discuss review * galaxy * deland * creekside * amy k-5 * first wendy * erau * high school

2108.1.4 nancy futurelearn These courses are effective. I like the format, duration, and subject overage. 4 weeks is about optimal - enough time to get engaged, can catch up if you get behind, time to reflect, lots of interesting people from all over the world participate,... Mostly text, some links, some short videos, supporting articles. Good return for time spent. Easy to manage - skimming 30-80 comments usually gets several really interesting ideas.

livebinder engineering4kids PLN [|ex] * e4k * intro * notes * [|format] overview application why it works * twitter middle school engineering * [|ed chats]

2018.1.1 samr * quilt * S ixl math * A talk about logistics * M include history sewing recycling * R stem lab project design drawing cad dimensions quantities scale model fabric circuits

2017.12.31 livebinder pln

2017.12.29 [|Engineering a Story] wpi pd - use engineering design process brainstorming categorization constraints prototype test improve present * different approach to presenting engineering

2107.12.26 [|Common elements of STEM learning include] *  Design-focus: using design tools and techniques to attack big problems or opportunity (challenge-based, problem-based learning). *  Active application: applying knowledge and skills to real-world situations and constructing or prototyping solutions to challenges (maker, project-based learning). *  Integration: real world problems aren’t limited to a discipline—solutions almost always draw from many fields.


 * engineering apps * http://www.thetechedvocate.org/7-must-engineering-apps-tools/
 * simple machines https://usergeneratededucation.wordpress.com/2016/11/29/simple-and-rube-goldberg-machines-a-maker-education-steam-lesson/
 * cardboard https://usergeneratededucation.wordpress.com/2017/06/18/cardboard-creations-a-maker-education-camp/
 * circuits https://usergeneratededucation.wordpress.com/2017/07/08/maker-education-camp-circuit-crafts/
 * resources - use in teaching k-8 engineering * annotate highlight explain connection * specific format
 * http://girlsrisenet.org/engineering/engineering-science-activities
 * https://www.middleweb.com/5003/real-world-stem-problems/
 * http://www.stem-by-design.com/stem-problems-students-can-really-address/
 * math / engineering real world problems http://msms.ehe.osu.edu/tag/real-life-problems/


 * [|Toy take apart and hacking] * [|Exploritorium]

2017.12
 * https://www.howtosmile.org/
 * [|math and science through engineering]
 * deland stem lab projects * sewing etextiles bracelet [|magic wand] * stop motion animation * tinkerCAD 3d printing holiday ornament maze house rocket inventor challenge spork * engineering design process * digital photo editing * makey makey * hour of code - minecraft * LEGO robots ev3 sensors * molecular gastronomy hot chocolate ice cream * escape room