Middle+school+girls

middle school girls - 3 lunch periods - 6, 7, 8 grade


 * dec - Volusia Pringles delivery - mail dec 14 - [|USPS packages]
 * jan - newspapers - dome, tables, chairs, ... [|NASA habitat]
 * feb - movies - Oscars February 22, 2015 - iMovie on the ipads. [|Popcorn Maker] helps you easily remix web video, audio and images into cool mashups that you can embed on other websites. Drag and drop content from the web, then add your own comments and links —all within your browser.
 * apr - Earth Day - recycling, recycle art, event with awareness activities ? trash toss
 * SWE grants

stem - what do girls want? what interests them? - survey, research
 * guided, self-directed, weekly, 2-3 stations + own?
 * lunch x3
 * PAWS - guests, all 3 grades
 * use, find, make, protect, solve, share - experience, discovery, exploration - learningliteracies
 * careers - possibilities, skype, meet
 * text-drive - review, publish
 * [|library] - page, tips, recommendations, ..of the day,
 * hands-on
 * [|women in STEM] - biographies
 * community service - virtual, technology
 * discussions - edmodo, blog comments
 * LectricLibrary, e4k


 * grants - SWE, ed.gov


 * Young Rewired State - hyperlocal - virtual center
 * Pocket Code - Android
 * hands-on engineering
 * [|afterschool stem] - resources


 * If you have an Android phone or tablet, download the free [|Pocket Code] app and do the [|Hour of Code] on your Android. This is part of a research project, so you can provide important feedback that will help many others in the future.

[|GWC club] - girls who code - 40 hours @ 2 hours / week
 * Idea -> Abstraction -> Algorithm -> Code - Coding is merely a tool to solving a problem once a solution has been identified. Girls Who Code aims to teach computer science and computational thinking -- not just coding. All GWC assignments touch on every element of the following pipeline
 * lessons, materials, resources available

=survey=
 * objectives - learn to..., explore, discover, create
 * order of interest - Science, Technology, Engineering, Math
 * activities - do at lunch, groups, partner, anytime, web, iPad
 * what - explore, watch, research, review, publish, teach / tutor, make, solve, show / demo, games
 * topics - privacy, copyright, web tools, blog, study skills, careers, college
 * technology - coding/programming - Hour of Code, TinkerCAD 3D printing, Scratch
 * science - [|Google Science Fair]
 * math - games, puzzles
 * engineering - marshmallow and toothpick towers, origami, spatial games, LEGO Mindstorm
 * format - exploration, instruction, video, discussion, competition, publish, show & tell

=activities=
 * [|women in STEM] - biographies
 * [|Making Math Fun with LEGOs]
 * spatial reasoning - quizlet, games, origami
 * marshmallow / toothpick towers
 * Hour of Code - Angry Birds
 * iPad - Brushes - digital painting, [|STEM apps] educational, but fun and entertaining
 * TinkerCAD

=resources=
 * [|MN’s 90-Second Newbery Film Festival]
 * [|Google Science Fair] - review submissions, compete 2015, for school
 * [|women in STEM] - biographies, [|AAUW]

2014.11
 * [| Choreography] - Researchers study use of video games to engage girls in STEM - Video games featuring dancing may help engage girls in science, technology, engineering and math lessons, according to a recent study. The researchers designed Virtual Environment Interactions and found that girls' computer skills improved after playing the game.
 * [|LEGO gateway sets]
 * [|about Catrobat] - theses, girls technology study